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"Change Area" brick will now delete neighbors if "change to style" is set to "!none" (previous version would change neighbors into "!none" bricks which were invisible but collided with the ball). Fixed the "normal ball" power-up to not remove your starfish from your ball. This would happen with round groups (checkpoints) with less than 10 rounds Fix a bug that cause a message of "Only x rings collected" even if they were all collected. Prevent crashing when move along path used on polygon with 0 points (Could only happen if a user made his own level with a bug on the level). Adjusted column widths in Round Set Select window so scroll bar won't cover the last column. Tested it a few times and it worked as expected. This was to fix the problem reported in the Forum. Made the two moving Ball Deflectors check to see if all of their Levitron bricks were destroyed OR the last line of bricks that came down was destroyed before they started moving. Round "One Line at time": Blacklisted EMP and Stinger Missiles. They didn't break the level, but they weren't supposed to be there. They were initially put there for the cool thumbnail screenshot, and then were not removed. Round "Circular Polarity": Deleted the two activated Levitron Bricks that were at the top of the level. Also Made Stinger Missiles blacklisted from the level (EMP already was) Round "Bouncing Balls": Put in Ball Deflector Tips on the bottoms of the two side "containers" of the Blue Levitron Bricks to make sure that a stray shot could not enter and activate a brick early. Ricochet lost worlds font code#
Fixed a bug in collision code that cause the "tree of life" level to destroy half of itself if the player ship was in the right spot. This resulted in stats of 0 in some cases Fixed a bug that cause the stats on the win screen to not include the stats from the current game. Fixed anther similar problem in "Hide and go chase".
Fixed Level 123 "Guarded Escort" to take care of case where level could not be completed.Fixed bug in Master Sound Volume that cause volumes less than maximum to get quieter the next time you run the game.
Ricochet lost worlds font windows#
Master Sound Volume now modifies game volumes only and does not change global Windows settings.Removed the "Show Demo" button from the options menu since it didn't do anything.Property editor window default to opaque background rather than transparent.Level editor config file is stored in game directory rather than windows directory.
Ricochet lost worlds font generator#
Fixed the acid ball+ball generator combination to generate a ball when a brick is dissolved. Improved the suspend game descriptive text to explain that your score, balls, and rings will be reset to what they were at the start of the level. Fixed a bug that cause Suspending a resumed games to give only 2 ion spears in a rare case. Disabled suspend game when you have lost all your balls. Added ring count to players stats display (high score screen).